Posts

The case against session 0 (or Just Start Playing)

The Mystery Box High: Getting away with mystery improvisation in RPGs

The One Ring RPG: review after nine sessions

Designing RPG Mysteries: Pacing, Drama, and Resolution

Running Masks of Nyarlathotep: Tips and Advice

Masks of Nyarlathotep: Reconciling Cosmic Horror and Pulp Aventure

Designing RPG Mysteries: designing murder mystery clues

Degenesis is really good

Designing RPG Mysteries: Who cares about who did it?

Cosmic horror is not (just) about meaninglessness

Designing RPG Mysteries part 3: The Enclosed Crime Mystery

Rolling Across Divides: RPGs Against the Spiral